Tomb of Annihilation
A 1 armed dwarven guide
Medium humanoid, chaotic neutral
STR 16 (1), CON 17 (0), CHA 9 (-1)
13 (Hide Armor)
67 (9d8 + 27)
Damage Resistances: Poison
Senses: Darkvision 60’, Passive Perception 10
Languages: Common, Dwarven, Chultan
Reckless. At the start of its turn, the Hew can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Poison Resistance. Hew Hackinstone has advantage on saving throws against being poisoned.
Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 3) slashing damage.