Hew Hackinston

A 1 armed dwarven guide

Description:

Medium humanoid, chaotic neutral
STR 16 (3), DEX 12 (1), CON 17 (3), INT 9 (-1), WIS 11 (0), CHA 9 (-1)

ARMOR CLASS
13 (Hide Armor)

HIT POINTS
67 (9d8 + 27)

SPEED
30 ft.

Skills
Survival +4

Damage Resistances: Poison
Senses: Darkvision 60’, Passive Perception 10
Languages: Common, Dwarven, Chultan

Reckless. At the start of its turn, the Hew can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Poison Resistance. Hew Hackinstone has advantage on saving throws against being poisoned.

Actions

Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 3) slashing damage.

Bio:

ph05.jpg

Hew Hackinston

Tomb of Annihilation CypherWulf CypherWulf